Itavio eases the pains of kids, parents, and game developers with a platform that provides an allowance for spending in mobile games. It puts parents in control, kids on the leader boards, and developers in the black.
What if we helped gaming studios understand the pricing sensitivity of their customers? What if we enabled better relationships between players and gaming studios? What if we gave players and parents the ability to manage, to control, to understand their consumption?
We called gaming studios, producers and analysts. We listened to the struggles of finding a player, getting them to play and stay in game. We listened to the stress and impact on creativity when burdened by the complete unknown of predicting player behavior and spend. That’s when we knew that we could be of use. That we could actually make things better.
With Itavio, we’re here to put players back in the game. We’re here to shake up the gaming industry. We want to help gaming studios access their players, and improve content for kids. We want to remove that dinner table argument over the tablet and create an environment where parents have the tools they need to feel confident about play.